Category Archives: Education

A brief encounter with the US public school system

So we started Lexie off in kindergarten at our local school back in August.  Four months later, and we’ve taken her out of school to do home schooling instead. While it wasn’t for us, it was most certainly worth going … Continue reading

Posted in Education | 10 Comments

RTW Contest Wrap-up

Phew!  That’s it for another year of the Realtime Worlds Student Programming Contest, bigger and better than last year by a mile.  From 92 initial contestants, we came down to 32 finalists, lots of pizza, a 5-hour coding marathon, 1 … Continue reading

Posted in Education, Realtime Worlds | 3 Comments

RTW Contest Online Round Analysis

We held the online qualification round for the Realtime Worlds Student Programming Contest last night.  I’ll post separately about my experience of organising it, but for now wanted to give some analysis of the questions.  For those who didn’t take … Continue reading

Posted in Education, Realtime Worlds | 2 Comments

Maths love

It’s really a crying shame that more people don’t love maths.  If you thinking I’m talking crazy right now, or are at all dubious, it’s because what you haven’t been shown what maths really is.  What you were taught at … Continue reading

Posted in Education, Maths

Dare to be Digital 2008

I had the fortune today of spending a day as a technical consultant to the Dundee teams in Dare to be Digital 2008 – a day that definitely exceeded my expectations 🙂  Before I say any more, I have to … Continue reading

Posted in Education, Game development

How to get a job at Realtime Worlds (1)

Before I get going, you might wonder why I’d want to help you with this, particularly as I have no clue who you are. Perhaps I’m incredibly altruistic. Well, maybe sometimes, but today I’m just feeling selfish. Here’s why: I … Continue reading

Posted in Education, Game development, Realtime Worlds | 2 Comments

Game degrees: possible future directions

If the game degree bubble does burst, what might happen then? Presumably the weakest courses, who were just tagging along to start with, would be the first to go. Perhaps they’d find a new trend to latch onto. But there’s … Continue reading

Posted in Education, Game development | 1 Comment