Author Archives: lukehalliwell

I don’t care if your cat just died

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Posted in The Engine Team | 1 Comment

Object-oriented programming sucks

Posted in The Engine Team | 11 Comments

Moving to the US

I thought I’d put together a few notes on moving from the UK to the USA.  I’ve had a couple of people ask about the process, so hopefully it’s somewhat useful.  It also pretty much tells the story of what … Continue reading

Posted in Uncategorized | 2 Comments

The new gig

In some ways it’s quite horrifying how little thought I put into my first two jobs.  The VIS advert in the university careers service newsletter jumped out at me purely because they were in Dundee and made software (my then … Continue reading

Posted in Uncategorized | 11 Comments

Realtime Worlds was an amazing place to work

While my previous posts on what went wrong painted a pretty bleak picture, it wasn’t all bad.  I arrived at RTW with relatively little experience, and had the opportunity to take part in growing the company from 30ish to 300ish.  … Continue reading

Posted in Realtime Worlds | 6 Comments

Where Realtime Worlds went wrong, part 3

Last time, I painted a fairly bleak picture of what it was like to work at RTW, leaving me with an uncomfortable problem: why did so many smart people put up with these problems?  There are fundamentally two reasons: complacency, … Continue reading

Posted in Realtime Worlds | 80 Comments

Where Realtime Worlds went wrong, part 2

Last time, I touched on some of the crazy walls we put up between different groups in the organisation.  I focussed in on the Community team because it happened to fit with the other stuff I had to say about … Continue reading

Posted in Realtime Worlds | 31 Comments