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Categories
Category Archives: Software development
Development without a name
After the rant, it’s time to be constructive. I was pleasantly surprised last time round by the comments: while I may have vented more strongly than some would have liked, there’s a clear dissatisfaction with capital-A Agile in many quarters, … Continue reading
Posted in Management for Geeks, Software development
2 Comments
The Agile Disease
The games industry is rushing headlong to Agile development methodologies just now; it’s a great source of excitement for some, with conference sessions and magazine articles left, right and centre, and “evangelists” spreading the word. I’m sick of it. I … Continue reading
Extensible tools
Part 6 (final part) of “Building World-class Art Tools” from Develop 08 The more you’ve invested in a tool, the more projects you want to use it on, to recover that investment. This means in turn that it’s harder to … Continue reading
Posted in Develop 08, Software development, Tools
Model View Controller is Extinct
Part 5 of “Building World-class Art Tools” from Develop 08 Today’s post has been a particular pleasure: one of those special times when writing changed my mind. At my original talk at Develop, I said “use Model View Controller”, loud … Continue reading
Posted in Develop 08, Software development, Tools
1 Comment
The case against C++
Part 4 of “Building World-class Art Tools” from Develop 08 This post boils down to one simple headline: don’t use C++ for game tools development. But nothing is ever quite that simple – so if you have time, read on … Continue reading
Posted in Develop 08, Software development, Tools
3 Comments
Why not to build in-house tools
Part 1 of “Building World-class Art Tools” from Develop 08 Before I talk about how to build great in-house tools, I want to talk about why to build in-house tools, or looked at another way, why not! Understanding the motivation … Continue reading
Posted in Develop 08, Software development, Tools
Get your source under control!
A common pattern I’ve noticed is that the games industry is frequently a step or two behind the rest of the software development world – more or less as you’d expect given our rapid growth – we’re like the fast-growing … Continue reading
Posted in Game development, Rants, Software development
1 Comment