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Monthly Archives: October 2008
The Art of Doubt
Do you believe in ESP? Precognition? Clairvoyance? Telepathy? Psychokinesis? Assuming you don’t (!!), how do you argue against such things? It’s pretty simple, right: you apply the critical thinking techniques that are essential to science: Is the theory falsifiable? In … Continue reading
Posted in Management for Geeks
How to get a job at Realtime Worlds (3)
I hadn’t really anticipated adding a part 3, but I gave a talk at Abertay last Friday on the topic, and need to make the slides available for anyone who missed out, or who wants to follow up on some … Continue reading
Posted in Game development, Realtime Worlds
1 Comment
Dysfunction and fanatics
A game developer starts putting bugs in his code deliberately. A teacher helps their students to cheat on an exam. Another teacher throws a student’s exam paper in the bin rather than submitting it. A shoe factory starts producing nothing … Continue reading
Posted in Management for Geeks
1 Comment